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From 1984 until 1990 I produced three abstract animation films based on three very different compositional concepts. All of these films were hand drawn and shot as multiexposures. Formally they are rooted in the tradition founded by Ruttman and Fischinger and are closely related to compositional forms associated with contemporary music. These three films form "THE KOREAN TRILOGY", a project that I commenced after nearly two years residence in Korea.

THE KOREAN TRILOGY

LUNG (1984-1986)
In the first phase of the composition, variations of eight motifs were structured in overlapping layers. In each sequence, a series of forms evolve but only when a specific constellation of form and colour is reached, is sufficient tension generated to carry the evolution through to the following sequence. The film is a closed system of values of colour, form, movement and sound but the principles inherent in such a closed system are not different from those of the open environment. The underlying function of such a closed system is to indicate new possibilities of seeing, hearing and understanding the way in which things appear to exist - to understand what is seen and heard rather than merely seeing and hearing what we already understand.

FENG HUANG (1986-1988)
The film is based on a linear composition in which forms and form groups undergo a continuous process of transformation. In the process, form elements occasionally arise which are related to naturalistic forms, i.e. forms that have a recognisable function in conventional reality. Their arisal is however, merely transitory as they return either as form or non-form into the stream of change. The composition indicates the intimate relationship between form (matter) and non-form (field) and the continuous flowing exchange that takes place between these two poles.

STONE LION (1988-1990)
The ways in which individuals can be portrayed are very diverse and are not limited to the mere naturalistic reproduction of physical appearances. In the same way that the life of the subject is a dynamic flowing process in time, so does this film attempt to retrace the individual process of evolution by translating the consecutive phases of his existence into rhythmic sequences of forms and colours. The main body of the composition is dominated by strong rhythmic sequences based on rhythmic elements, which are irregularly varied, by slight extensions and contractions. These rhythmic units are correlated to chromatic shifts in the main themes. Reoccurring variations of minor themes overlay the main themes.

SUKHI KANG produced the sound tracks for all three parts of the Trilogy at the Electronic Studio of the Technical University of Berlin. KIYOSHI FURUKAWA and XIAOYONG CHEN produced a second alternative soundtrack for “Stone Lion”.

In 1990 I converted my studio to digital technology and began work on my first computer animation entitled:

MEMB (1990-1993)
The compositional form of MEMB refers to a subjective mental process in which form-entities act as mental events, penetrating the imaginary plane dividing self from non-self. This is an archetypal process in which the interplay of mental events within their field of activity provides the momentum for a cyclical development. The dissolution of this plane is merely a natural part of the cycle, which could be endlessly repeated, in countless variations. KIYOSHI FURUKAWA produced the sound track at the ZKM, Karlsruhe.

MOÉ'S FIELD (1993-1996)
Several entries in a diary form four sections of this composition. The sections encompass very diverse pictorial elements but the semiotic connections of these elements is not predetermined for the viewer who will find whatever "meaning" is pertinent to him at that time. The four parts are based on various techniques of collage and the juxtapositioning of visual elements in long intertwining lines of change that often attain such a high degree of complexity that only single lines can be followed in each viewing. The film is intended for repeated viewing and intuitive reinterpretation despite the fact that during its production I was guided by a very specific content. KIYOSHI FURUKAWA produced the sound track at the ZKM, Karlsruhe.

STELE (1996-1999)
Does an increase in complexity imply a qualitative evolutionary advance and are we able to impose a sense of direction, or indeed a goal, on that process? Are these impositions not in fact the servants of our innate need for purpose related value? Is an illusory orientation more effective than disillusioned disorientation? Or insane contentment better than morbid insight? From this distant perspective, all that can be witnessed is an apparently aimless and fragmented ebb and flow, leaving myriads of spent forms adrift in the virtual afterworld of memory.
CYNET art prize for computer animation, 2000.
Kiyoshi Furukawa produced the sound track at the ZKM, Karlsruhe

NOEMATA No. 1 (1999 - 2000)
This composition uses documentary material interlaced in various rhythms. The individual frames of the original material have been reworked and then placed so that their numerical order is retained although they are separated by other sequences of frames. The object of this is to create a new sequence of images by blending different sequences together and by decreasing the continuity of the frames. The video also includes passages of continuous animation.
Media Prize awarded by the Bund Deutsche Industrie, 2001.
Asolo Art Film Festival prize for computer animation 2002.
Sean Reed produced the sound track.

NOEMATA No. 2 (2000 - 2001)
Noemata No. 2 was completed after one year back in Asia. In the West, the most banal of artefacts of contemporary and traditional Asian Culture are often viewed as though, behind their sometimes obvious banality, they were concealing some profound, mysterious insight into the world, obscured from Western vision. Whereas African, Amerindian or Polynesian cultures are often observed with condescending interest, Asian Culture suggests, to the Western eye, that the enchantment of the world, the remystification of nature and existence, may be regained if one could find the key to understanding it's signs and symbols. This is it's mythology. Here we are on an island where reality is always virtual. It comes in nylon, neon, Neo-Post-modern fluorescent TV format, as mobile manga-mania of Fressundfickkultur with false eyelashes and jogging clogs. The Buddha got it right after all. Form IS emptiness. Emptiness IS form.
Shigenobu Nakamura produced the sound track.

BEDLAM (2001-2005)
Starting point for this work was a performance text for 5 performers, who were to interact with various instruments on stage whilst reciting the text. In other words, the first text only version was conceived exclusively as a live stage performance. Later, I decided that the original text dialogue should be recorded and that I would then translate the text associatively into visual imagery. Parallel to this, the composer created a sound track from collected material related to the meanings inherent in the text. Finally there are three levels in this work: the spoken text, the sound composition and the visual imagery, which were then synchronised together. The original version is conceived as an installation for 5 synchronised projections on 5 large screens set in a semi-circle in front of the viewers. Subsequently a mono-screen version was also edited.
5 X DVDs Installation version or 1 X Mono-screen version
Notes on Bedlam

ORACLE (2005 - )
Work in progress; a 360 degree interactive installation in co-production with the ZKM, Germany.
The installation uses a 4 projector system to create a single continuous image around the entire screen. Viewers may be tracked by sensors, that allow the animation to react to the viewer, or the viewer may trigger responses from the system by means of voice controls.
Completion 2007.

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